Thursday 20 August 2015

3D Modelling - Character (20/08/15)

Modelling hair is pain.


Modelling ears is pain. Everything is pain.
Why didn't I make a simpler character. Dear god.

Wednesday 19 August 2015

3D Modelling - Character (19/08/15)

You're not hallucinating, this is, in fact, another update, for, drumroll please, the third day in a row.

We now have feet and hands!

unsmoothed

smoothed

Monday 17 August 2015

3D Modelling - Character (18/08/15)

What's this? An update?
For, can you believe it, a second day in a row?
Calm yourselves, a miracle may have just happened.

In terms of progress though?
Maybe not a lot.


But hey, she has an arm now! And a sleeve, and a bit of a leg!
My god, she's starting to look like an actual person.

Sunday 16 August 2015

3D Modelling - Update (17/08/15)

One of these days I'll just straight up remove the 'daily' part of the title of this blog.

But hey, once again, finally, progress!


The sword has all of its parts (yes, finally). It took a lot of work to figure out how to do the side parts - namely, I kept starting them, deciding I didn't like how I was doing them, deleting, and starting them again. But hey, got there in the end.
I still need to connect them to the actual sword, sure, but progress is progress.


And believe it or not - the actual character model has been started. God knows how I'm gonna manage to make this in time. But I'll try.

Wednesday 5 August 2015

3D Modelling (Prop) Progress Update - 06/08/15

'Daily'. What does that word mean again?
I'm really terrible at this.
If it counts for anything though, I have been thinking and wanting to update this, except I tend to only remember that I need to update it once I get home each day. Home, where for most of the week, I've had no internet.

But hey! There's progress, albeit later than expected.

with smoothing

without smoothing

There's something really rewarding in seeing a drawing come to life like this.
Onwards, to working out those smaller additions to the sword!