Monday 7 November 2016

08/11/16 - Production Studio (Interactive) - Character Model (Update 2)

So over the last week I've been working on textures!
It's taken a lot of revisions and fussing because Maya wasn't cooperating the way I wanted it to, and I wound up just using the automatic texture map, but it's come out fine.







I also started on the character rig today, and hopefully I'll get that completed tomorrow, so I can get onto working on the character's actual animations.

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